3D Generalist Artist (Junior/Middle)
Gameloft
About This Opportunity
Gameloft is hiring a Junior/Middle 3D Generalist Artist for its Hanoi studio. The role involves creating polished, technically compliant 3D and VFX content, covering modeling, UV mapping, texturing, optimization, and in‑engine integration for stylized, performant game assets. Responsibilities include low‑poly concept creation, high‑poly asset production, full pipeline management, and real‑time visual effects using particle systems and shaders. The artist will collaborate with the art, GD, development, and QA teams, reporting to the Studio Artist Lead and Producer. Candidates must have a solid foundation in 3D modeling and VFX for mobile games, proficiency with Maya/3ds Max/Blender/ZBrush and Substance Painter/Photoshop, and an eye for form, color, and storytelling. The position offers a hybrid work model, competitive salary, monthly lunch allowance, health insurance, relocation support for international hires, extensive training programs, and a multicultural environment. Applicants should submit an English CV and portfolio via the official Gameloft SmartRecruiters page.
What's Offered
Competitive salary, health insurance, relocation support, training packages, hybrid work model, monthly lunch allowance, career progression opportunities.
Restrictions
Applicants must submit an English CV and portfolio; open to all candidates.